One of my first professional projects was illustration work for the manual of a sci-fi/fantasy tabletop roleplaying game: Galactic Conquest. The game was never released, but taught me so many valuable lessons I would carry on as I continued my career. These pieces displayed here are illustrations representing the various classes players could choose for their character. My goal was to demonstrate the class-specific attributes clearly and dramatically, which representing many of the selectable races in the game.