Creating art for indie games for over 10 years. Co-founded a game company out of college and sold to a larger company to continue development. Currently developing a cross-platform MMORPG for PC and mobile.
After college, I partnered with a fellow student to form Epic Inventions to create a browser-based MMO with a PvP focus, EpicDuel. For much of the development time, I was the sole creative influence on the game, designing characters, environments, UI, marketing assets, and creating animations. After the launch of the game, we approached a much larger browser game company, Artix Entertainment, to grow our fledgling product. We reached an agreement in which our game was purchased and published under the Artix Entertainment brand while we continued development.
• EpicDuel: Lead Artist
>> Define the base style and theme of the game
>> Conceptualize new art assets including characters, environments, weapons, and UI
>> Coordinate the creation of art assets with other artists
>> Design mission and story-based content
>> Implement new items into the game's database
>> Write development blog posts
• BioBeasts:
>> Conceptualize the overall art style of the game
>> Design beasts, enemies, and special effects
>> Animate in-game assets
>> Implement and optimize art assets into the game
>> Create marketing assets for website and social media
>> Write development blog posts